Matrix.RotateAt Method

Applies a clockwise rotation to this Matrix around the point specified in the point parameter, and by prepending the rotation.

Namespace: Aurigma.GraphicsMill.Transforms
Assembly: Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)

Syntax

C#
public void RotateAt(
	float angle,
	PointF point
)

Parameters

angle

Type: System.Single

The angle (extent) of the rotation, in degrees.
point

Type: System.Drawing.PointF

A PointF that represents the center of the rotation.

Remarks

The clockwise rotation is applied. Use negative angle value to rotate counter-clockwise.

Internally the rotation is applied by multiplying this instance of the matrix by the affine matrix of rotation. Left-sided multiplication is made.

See Also

Reference