Aurigma Graphics Mill 5.5 for .NET
PNG File Format
The Portable Network Graphics (PNG) format was designed to replace the older and simpler GIF format and, to some extent, the much more complex TIFF format. Besides of it, PNG was developed to avoid legal problems which was caused by LZW algorithm used in GIF and sometimes in TIFF (which is not actual nowadays, since appropriate patent has been expired in 2004). For the Web, PNG really has three main advantages over GIF :
- alpha channels (variable transparency),
- gamma correction (cross-platform control of image brightness),
- two-dimensional interlacing (a method of progressive display).
Format Name
PNG
MIME Type
image/png
File Extensions
*.png
Supported Pixel Formats
| Description | Read | Write |
|---|---|---|
| 1 bit palette-based | Yes | Yes |
| 4 bit palette-based | Yes | Yes |
| 8 bit palette-based | Yes | Yes |
| 8 bit grayscale | Yes | Yes |
| 16 bit grayscale with the alpha channel | Yes | Yes |
| 24 bit RGB | Yes | Yes |
| 32 bit RGB with the alpha channel | Yes | Yes |
| 48 bit RGB (16 bits per channel) | Yes | Yes |
| 64 bit RGB with the alpha channel (16 bits per channel) | Yes | Yes |
Encoder Options
| Name | Default Value | Comments |
|---|---|---|
|
PngEncoderOptions.Interlaced
PngFrame.Interlaced |
false | Value that specifies if the PNG file should be interlaced. |
Examples
Loading PNG Files
The simplest way to load the PNG file is to pass its name to the constructor:
Visual Basic
Dim bitmap As New Aurigma.GraphicsMill.Bitmap("c:\Mountain.png")
C#
Aurigma.GraphicsMill.Bitmap bitmap = new Aurigma.GraphicsMill.Bitmap(@"c:\Mountain.png");
Alternatively, if you already have an instance of the Bitmap, you can use Load method:
Visual Basic
Dim bitmap As New Aurigma.GraphicsMill.Bitmap
bitmap.Load("c:\Mountain.png")
C#
Aurigma.GraphicsMill.Bitmap bitmap = new Aurigma.GraphicsMill.Bitmap(); bitmap.Load(@"c:\Mountain.png");
Saving PNG Files
The code below converts the JPEG file into the PNG. It also demonstrates how to change PNG encoder settings.
Visual Basic
Dim bitmap As New Aurigma.GraphicsMill.Bitmap("c:\Mountain.jpg")
bitmap.Save("C:\Mountain.png", _
New Aurigma.GraphicsMill.Codecs.PngEncoderOptions(True))
bitmap.Dispose()
C#
using (Aurigma.GraphicsMill.Bitmap bitmap =
new Aurigma.GraphicsMill.Bitmap(@"c:\Mountain.jpg"))
{
bitmap.Save(@"C:\Mountain.png",
new Aurigma.GraphicsMill.Codecs.PngEncoderOptions(true));
}
Also you can use PngWriter class instead of the Save method of the Bitmap. In particular it enables you to save the image asynchronously.
The PngWriter class usage is demonstrated below:
Visual Basic
Dim bitmap As New Aurigma.GraphicsMill.Bitmap("c:\Mountain.jpg")
Dim writer As New Aurigma.GraphicsMill.Codecs.PngWriter("C:\Mountain.png")
Dim frame As New Aurigma.GraphicsMill.Codecs.PngFrame
frame.Interlaced = True
frame.SetBitmap(bitmap)
bitmap.Dispose()
writer.AddFrame(frame)
frame.Dispose()
writer.Dispose()
C#
using (Aurigma.GraphicsMill.Bitmap bitmap =
new Aurigma.GraphicsMill.Bitmap(@"c:\Mountain.jpg"))
{
using (Aurigma.GraphicsMill.Codecs.PngWriter writer =
new Aurigma.GraphicsMill.Codecs.PngWriter(@"C:\Mountain.png"))
{
using (Aurigma.GraphicsMill.Codecs.PngFrame frame =
new Aurigma.GraphicsMill.Codecs.PngFrame())
{
frame.Interlaced = true;
frame.SetBitmap(bitmap);
writer.AddFrame(frame);
}
}
}
Palette-based PNG Files
This code example converts the image into the indexed bitmap with 32 palette entries. After that it saves this bitmap into the PNG file.
Visual Basic
Dim bitmap As New Aurigma.GraphicsMill.Bitmap("c:\Mountain.jpg")
bitmap.ColorManagement.PaletteEntryCount = 32
bitmap.ColorManagement.ConvertToIndexed(8, Aurigma.GraphicsMill.ColorPaletteType.Adaptive, _
Nothing)
bitmap.Save("C:\Mountain.png", _
New Aurigma.GraphicsMill.Codecs.PngEncoderOptions(True))
C#
using (Aurigma.GraphicsMill.Bitmap bitmap =
new Aurigma.GraphicsMill.Bitmap(@"c:\Mountain.jpg"))
{
bitmap.ColorManagement.PaletteEntryCount = 32;
bitmap.ColorManagement.ConvertToIndexed(8, Aurigma.GraphicsMill.ColorPaletteType.Adaptive,
null);
bitmap.Save(@"C:\Mountain.png",
new Aurigma.GraphicsMill.Codecs.PngEncoderOptions(true));
}
The code below does the same, but using PngWriter class.
Visual Basic
Dim bitmap As New Aurigma.GraphicsMill.Bitmap("c:\Mountain.jpg")
bitmap.ColorManagement.PaletteEntryCount = 32
bitmap.ColorManagement.ConvertToIndexed(8, Aurigma.GraphicsMill.ColorPaletteType.Adaptive, _
Nothing)
Dim writer As New Aurigma.GraphicsMill.Codecs.PngWriter("C:\Mountain.png")
Dim frame As New Aurigma.GraphicsMill.Codecs.PngFrame
frame.Interlaced = True
frame.SetBitmap(bitmap)
bitmap.Dispose()
writer.AddFrame(frame)
frame.Dispose()
writer.Dispose()
C#
using (Aurigma.GraphicsMill.Bitmap bitmap =
new Aurigma.GraphicsMill.Bitmap(@"c:\Mountain.jpg"))
{
bitmap.ColorManagement.PaletteEntryCount = 32;
bitmap.ColorManagement.ConvertToIndexed(8, Aurigma.GraphicsMill.ColorPaletteType.Adaptive,
null);
using (Aurigma.GraphicsMill.Codecs.PngWriter writer =
new Aurigma.GraphicsMill.Codecs.PngWriter(@"C:\Mountain.png"))
{
using (Aurigma.GraphicsMill.Codecs.PngFrame frame =
new Aurigma.GraphicsMill.Codecs.PngFrame())
{
frame.Interlaced = true;
frame.SetBitmap(bitmap);
writer.AddFrame(frame);
}
}
}