Aurigma Graphics Mill 5.5 for .NET
Quick Start in Windows Forms
This topic describes how to get started with Graphics Mill for .NET when creating the Windows application. We will create a simple Windows Forms application which loads the image and displays it.
Follow these steps:
- Create new Windows Forms application in Visual Studio (menu File -> New -> Project).
- Add the BitmapViewer
control to the toolbox:
- Right click the component toolbox and select Choose Items.
- Find the BitmapViewer component at the .NET Framework
Components tab. If for some reason you cannot find this component, click
the Browse button and find the assembly
Aurigma.GraphicsMill.WinControls.dll. It should be looking as at
this screenshot:
- Edit the form:
- Find
BitmapViewer item at the toolbox and drag it at the
form. - Drag the standard OpenFileDialog control at the form.
- Add a button at the form and add this code at the click event handler:
Visual Basic
Private Sub ButtonLoad_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ButtonLoad.Click OpenFileDialog1.Filter = Aurigma.GraphicsMill.Codecs.FormatManager.FilterStringForLoad() If OpenFileDialog1.ShowDialog = DialogResult.OK Then BitmapViewer1.Bitmap.Load(OpenFileDialog1.FileName) End If End Sub
C#
private void button1_Click(object sender, System.EventArgs e) { openFileDialog1.Filter = Aurigma.GraphicsMill.Codecs.FormatManager.FilterStringForLoad; if (openFileDialog1.ShowDialog() == DialogResult.OK) { bitmapViewer1.Bitmap.Load(openFileDialog1.FileName); } }
As a result, the form should be looking like this screenshot:
- Find
- Run the application (menu Debug -> Start Without Debugging or Ctrl+F5 shortcut).
After you run the application and load some image, it will be looking like this screenshot: