Aurigma Graphics Mill 5.5 for .NET
Levels Class
This class enables you to apply levels correction.
Namespace:
Aurigma.GraphicsMill.Transforms
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Syntax
Visual Basic
Public NotInheritable Class Levels _ Inherits PerChannelBitmapTransform
C#
public sealed class Levels : PerChannelBitmapTransform
Remarks
Using this class you can apply a tone correction similar to Adobe® Photoshop® Levels effect. You specify Shadows, Midtones and Highlights, as well as MinimumLevel and MaximumLevel modifiers. These values works in the same way as appropriate sliders in Adobe® Photoshop®.
It also can be applied automatically. To do it, set Auto property to true.
Inheritance Hierarchy
System..::.Object
L
Aurigma.GraphicsMill..::.SyncHandler
L
Aurigma.GraphicsMill..::.UnitConverterHandler
L
Aurigma.GraphicsMill.Transforms..::.BitmapTransform
L
Aurigma.GraphicsMill.Transforms..::.MaskedBitmapTransform
L
Aurigma.GraphicsMill.Transforms..::.PerChannelBitmapTransform
L
Aurigma.GraphicsMill.Transforms..::.Levels
Thread Safety
Static members of this type are safe for multi-threaded operations. Instance members of this type are safe for multi-threaded operations.
Supported Pixel Formats
| Member Name | Description |
|---|---|
| Format8bppGrayScale | 8 bits per pixel. Grayscale. 8 bits are used for luminosity level. |
| Format16bppGrayScale | 16 bits per pixel. Grayscale. All 16 bits are used for luminosity level (extended pixel format). |
| Format16bppAGrayScale | 16 bits per pixel. Grayscale with alpha channel. 8 bits are used for alpha channel and other 8 bits are used for luminosity level. |
| Format32bppAGrayScale | 32 bits per pixel. Grayscale with alpha channel. 16 bits are used for alpha channel and other 16 bits are used for luminosity level (extended pixel format). |
| Format24bppRgb | 24 bits per pixel. RGB. 8 bits each are used for the red, green, and blue components. |
| Format32bppRgb | 32 bits per pixel. RGB. 8 bits each are used for the red, green, and blue components. The rest 8 bits are unused. |
| Format32bppArgb | 32 bits per pixel. RGB with alpha channel. 8 bits each are used for the alpha, red, green, and blue components. |
| Format48bppRgb | 48 bits per pixel. RGB. 16 bits each are used for the red, green, and blue components (extended pixel format). |
| Format64bppArgb | 64 bits per pixel. RGB with alpha channel. 16 bits each are used for the alpha, red, green, and blue components (extended pixel format). |